ANNIHILATE OTHER VIII
Date: March 8th, 2000 @ 10:04
Enormous festering spires of darkness even more awesome than the Tou Tou lighthouse. Beautiful colored lighting. The Drudge Fashion Show.
All of these changes paled in comparison to one innocent line in the build notes:
Hand-to-hand combat is easier versus moving targets. You will “stick” to your target more.
They neglected to mention that this applies to monsters, too. All of them.
The jury’s out on this one. On one hand, it makes the Direlands more dangerous, which is a good thing. On the other, melee warriors - the “human shields” of mage and archer distance fighters - have to retreat a lot earlier in combat with powerful creatures. So much earlier that it’s best just not to stop to fight at all. It’s not bad thing to have “sticky monsters”, they just need to replace Crazy Glue with Elmers.
Whatever your opinion, whether you think all monsters should stick until every PC has 45% vitae while shivering naked and poor at the lifestones or that your 185% burdened mule with 10 run should be able to outrun a pack of twenty angry Olthoi Soldiers with impunity, now is the time to speak up, because they’re listening.
[Update, 3:55pm - There's a new thread for comments.]
Categories: ltm/snd archives
